Engage · Gamification

Configure quests, progression and rewards in one campaign model

Define the behavior to track, the conditions for completion, the progress a user earns and the experience that follows.

Engagement loop

Progress

  • XP
  • Points
  • Tiers

Achievement

  • Quests
  • Streaks

Competition

  • Leaderboards
  • Seasons

Growth

  • Referrals
  • Ambassadors

The problem

Engagement mechanics built in isolation don't stay consistent

XP here, a leaderboard there, a manually-run raffle somewhere else — most teams end up with disconnected mechanics that don't share data and can't react to what a user actually does.

How Claimr solves it

One engine for every mechanic

Claimr's gamification engine covers progression, achievement, competition, growth, rewards and feedback mechanics from a single configuration layer, wired directly into tracking, intelligence and automation.

How it works

  1. 01

    Choose your mechanics

    Pick from progression, achievement, competition, growth, rewards and feedback modules.

  2. 02

    Configure with rules

    Attach triggers, thresholds and rewards to product, social, wallet or referral events.

  3. 03

    Render through the Widget

    Deliver the experience through the customizable Claimr Widget, or your own UI via API.

  4. 04

    Feed back into Intelligence

    Every completed quest, streak and reward updates the user's profile and segment.

Mechanics available today

Progress

XP, points and tiers that carry across quests, campaigns and seasons.

Achievement

Quests, challenges and streaks, including recurring daily or weekly check-ins.

Competition

Leaderboards, tournaments and seasons for ranked, time-boxed play.

Growth

Referrals, ambassadors and invite codes that turn engagement into acquisition.

Rewards

Configurable reward delivery, from fixed prizes to raffles and giveaways.

Feedback

Polls, quizzes and UGC for lightweight engagement and data collection.

Automation

Trigger mechanics from real behavior

Gamification rules can react to product, social, wallet or referral events — not just manual configuration.

Rule example
WHEN
Daily check-in streak = 7
AND
Wallet Score > 60
THEN
Unlock Silver Tier
AND
+250 XP
AND
Reveal bonus quest

Where teams use this

Onboarding

Turn a product tour into a quest sequence with milestone XP.

Trading competitions

Run leaderboard-based tournaments tied to real trading or product activity.

Community programs

Reward participation with tiers, badges and raffles.

Loyalty programs

Layer streaks and tiers on top of existing retention mechanics.

Integration

Configure once, deliver anywhere

Mechanics render through the Claimr Widget out of the box, or drive a fully custom frontend via the API.

REST APISDKWebhooksCustom events
View documentation

Frequently asked questions

Progression, achievement, competition, growth, rewards and feedback mechanics — including XP, tiers, quests, streaks, leaderboards, seasons, referrals, rewards, raffles, polls and quizzes.

Build any engagement loop