Pre-signup achievements
Let visitors earn achievements before signup
Give visitors a small task, like exploring a feature or finishing a tutorial. Recognize it with an achievement, then let them keep that progress when they create an account.
Get to know the product
- Explore a core feature
- Try a sample workflow
Achievement earned
First stepsSomething to build onSign up and link progress
New account, same achievement
First stepsGive discovery a purpose
Guide visitors toward something useful to try.
Make the effort visible
Show an achievement or XP for a completed action.
Give signup a next step
Keep earned progress and continue onboarding.
How it works
Try something, earn something, keep it
Here is what that can look like in your product. Choose an example to follow a visitor from their first action to their new account.
- 01 Complete an action
No account yet
- Explore a core feature
- Try the sample workflow
Try a sample workflow
A visitor explores a core feature using a sample project, before creating an account.
- 02 Earn an achievement
Achievement earned
First stepsSee the effort count
Claimr recognizes the completed tasks with a first achievement.
- 03 Sign up and keep it
Your new account
First stepsAchievement carried overCreate a first project
After signup, the achievement belongs to their account. Their next task is to create a project of their own.
SaaS example: Try a sample workflow, earn First steps, then sign up to create a first project.
Try it here
This site works
the same way
As you explore Claimr and try its previews, eligible activities earn XP before you create an account. The panel shows your actual progress.
- 1
Choose an activity in the panel
- 2
Complete it to earn XP
- 3
Open the live Widget to continue
No XP yet? Start with an activity. If earning is paused, use the panel's preference control to enable progress storage.
Anonymous visitor
0 XP
Earn exploration XP by trying previews and discovering Claimr - no account or wallet needed. Sample XP inside demos is separate.
- Discover progress before signupDiscovery - View the pre-signup heading on the homepage
- Try your first demo questDiscovery - Complete one sample quest in the homepage Widget preview
- Follow an engagement loopDiscovery - Complete all 3 steps in an Activate, Retain or Grow homepage preview
Add it to your product
You choose the tasks, Claimr tracks the progress
Start with one useful action and one achievement. Connect it to the way people already sign up for your product.
- 01
Choose a first task
Define the action that counts and the achievement or XP it earns.
- 02
Show the progress
Use the Claimr Widget or your own interface to show the task and what the visitor has earned.
- 03
Connect your signup
Link the visitor to their new account in your signup flow so their earned progress carries over.
Questions
The practical details
Does a visitor need an account to earn an achievement?
No. Eligible actions can earn achievements or XP before registration. Your integration identifies the visitor and records the activity using the configured identity and consent model.
How does progress move into the new account?
Your signup integration links the visitor identity to the new account using Claimr's supported account-linking flow. Set up and test that connection so earned progress carries over.
What if someone leaves and comes back?
Before signup, recognizing a returning visitor depends on your identity and storage setup. On this website, progress relies on storage in the same browser and preference consent. Clearing storage or changing browsers can break that connection. Progress does not automatically follow visitors across devices before account linking.
Can I choose which actions count?
Yes. You define the qualifying actions, completion conditions, and whether each activity can be earned once or repeated. Use one-time achievements for milestones and repeatable challenges where they fit your program.
Do I have to use the Claimr Widget?
The Widget gives you a ready-made interface for tasks and progress. You can also use Claimr's API and SDK to build the experience into your own interface.
Give visitors their first achievement
Choose one action worth trying. Make it the start of their experience with your product.
